Houdini
# VEX
- VEX 101
- VEX Snippets
- Common Attributes
- Useful Math & Numbers
- Wave Expressions
- Dealing with Strings
- Vector Shenanigans
- Quaternion & Euler Rotations
- Matrix Operations
- primuv & xyzdist
- Deformation Wrangle vs Attribute Wrangle
# SOPs
# FX
# Unusual FX / Phenomena
# CFX / Grooming
# Rendering
# HDAs
# USD / Solaris
# Python
# Machine Learning
- ML Castles
- Setting up Anaconda and Houdini for 3D Deep Learning on Linux
- Abusing Heightfields as Fast Image Canvas
- Storing Grooms in Volumes
# Data & Math Tricks
- Volume Denoise with PCA
- Geometry Denoise with PCA
- Bounding Box Orientation on Arbitrary Point Clouds with PCA