Houdini
# VEX
- VEX 101
- VEX Snippets
- Common Attributes
- Useful Math & Numbers
- Wave Expressions
- Dealing with Strings
- Vector Shenanigans
- Quaternion & Euler Rotations
- Matrix Operations
- primuv & xyzdist
- Deformation Wrangle vs Attribute Wrangle
# SOPs
# FX
# Unusual FX / Phenomena
# Characters, Rigs etc.
# CFX and such
# Rendering
# HDAs
# USD / Solaris
# Python
# Machine Learning
- ML Groom Deformer
- ML Sketching
- ML Castles
- Setting up Anaconda and Houdini for 3D Deep Learning on Linux
- Abusing Heightfields as Fast Image Canvas
- Storing Grooms in Volumes
# Data & Math Tricks
# Misc
- “Today I Learned” - Compilation
- Op Operators
- Hscript
- OpenCL
- The Misery Of OpenCL
- Working with 64bit Data
- Alembic