Resources
# Downloads & Scripts
# Links
# CG & VFX
# Houdini
# Tutorials
- Entagma - Moritz Schwind & Manuel Casasola Merkle procedural & motion design
- VEX for Algorithmic Design - Junichiro Horikawa VEX, procedural design
# Blogs & Wikis
- cgwiki - Matt Estela all things houdini
- procegen - Konstantin Magnus procedural workflows, automation
- wiki - John Kunz VEX, resources
- Toadstorm Nerdblog - Henry Foster MOPs, procedural workflows & python
- Houdini Gubbins technical, VEX, math, geometry, algorithms
- FX Thinking - Alessandro Pepe FX, technical
- HouPy Wiki - Luke Van python in houdini
- Website / Wiki - Deborah R. Fowler very technical (this has to be the worst best website)
- Diffuse FX - Grayden Solman FX, technical
- Blog - Nick Taylor (Aeoll) FX, technical, motion design
- Blog - Jake Rice VEX, math, technical
- Blog - Sergen Eren FX, technical, clouds, photon simulation
- Blog - Rok Andic rigging, animation
- Blog - Chris Turner technical
- Blog - Matt Ebb technical
- Blog - Jason Harmon (What I Found) FLIP, CHOPs
- lex.ikoon VEX, Python, technical
- rendereverything - Gatis Kurzemnieks VEX, technical
- 1 Minute VEX - Aaron Smith VEX
- Houdini Tutorials Tailored for Mathematicians - Discretization - TU Berlin math, technical
- Blog - Discretization - Visualization Course at TU Berlin math, technical
- Daily Hip - Eetu technical, hip files
- Crowds Plus - Thomas K Christensen
- The Brain Extension - Iiro Kivistö grooming, CFX
- Creature Garage - JesusFC grooming
- Atom’s Link Page - OdForce - useful link list
# Best of odforce
- Differential Curve Growth
- FLIP Sheeter Effect
- Smoke Solver | Tips and Tricks
- Voronoi - Dynamic - Location Based Fracture
# Tech
# Comparisons
FLIP
- Houdini Flip Sim Flat Tank Particle Separation Comparison - Anthony Juno Han
- Houdini Flip Simulation Particle Fluid Surface Comparison - Anthony Juno Han Whitewater
- Houdini | Whitewater tests - Attila Siops
- Houdini | Beach Wave Whitewater tests (hip) - Attila Siops
- Houdini | Rock Splash tests (comparison) - Attila Siops Pyro
- Houdini Pyro FX - Explosion comparison. - Cg Art School : CAS
- Houdini Sparse Pyro FX - Campfire comparison. - Cg Art School : CAS
- Houdini Pyro FX - Billowy smoke comparison. - Cg Art School : CAS
# Misc
- Physically Based material value database
- CG Cinematography - Chris Brejon cinematography, lighting, color theory & management
- Book of USD - Remedy Entertainment usd
# Math
- Blog - kynd.info theory, design, simulation basics / quasi physics
- Essence of Linear Algebra - 3Blue1Brown theory
- The Beauty of Bézier Curves - Freya Holmér theory
- Math Primer theory, overview
# Deep Learning
# Houdini
- Houdini Machine Learning - Edmond Boulet-Gilly ML, PyTorch, technical
# Theory
- Casual GAN Papers theory, papers
- Aladdin Persson + Github Collection theory, paper review, pytorch & tensorflow tutorials
- Shervine Amidi - Deep Learning Cheat Sheet theory
# Courses
# Multimedia
# TouchDesigner
- The Interactive & Immersive HQ tutorials
- ciphrd awesome reference and algorithm explanations
- elekktronaut tutorials, patreon
- allTD tutorial collection (huge)
# Computer Science
# Courses
- Open Source Society University - Path to a free self-taught education in Computer Science!
- Tutorialspoint - Algorithms and Datastructures
# Libraries
# Tools
# Workflow
# Pipeline
- Prism Pipeline open source
# Automation
- Power Automate for Win10/11 like iOS shortcuts, visual automation programming
# QoL Tools
- Advanced Renamer file renamer
- Pure Ref reference board